MONEY WASH

35.00 USD

MONEY WASH

Package Description

Location-Based Money Washing (ESX/QB/Qbox)


Turn the city into an evolving laundering network. 20 hand-placed businesses, each with a working NPC, progression, throughput caps, ownership, revenue sharing, and clean, modern UX. Fully supports ESX, QB-Core, and Qbox with ox_target / qb-target.

Why servers love this

Players don’t stand at a single “wash point” and spam. They travel, choose vendors, level them up, purchase locations, manage caps, and hunt for the best rates—creating natural economy flow and organic hotspots.


Feature Highlights

  • 20 Money Wash businesses out of the box (add unlimited in config.lua)

  • NPC vendors (phone/smoking/idle scenarios) with unique starting stats

  • Progression system (per location): as more money is washed, the location levels up
    → raises Min Entry, Max per Transaction, and Throughput Cap

  • Ownership: buy a business for minEntry × 10,000; owners can withdraw 20% of accrued revenue (resets after withdrawal)

  • Washer fee: configurable (default 20%) taken from the player washing

  • Caps: dynamic caps force players to try multiple locations and spread activity

  • Grouped blips: one clean name — “Money Wash” — with GTA’s selector 〈 i/n 〉, or switch to “indexed” labels like Money Wash <3/20>

  • Target actions: Wash Money, Purchase Business, Withdraw Owner Cut, View Business Info

  • Dynamic stats panel on target (ox_lib context): Name, Level, Min Entry, Max/Tx, Cap, Used, Revenue, Purchase Price

  • Framework bridge: ESX / QB-Core / Qbox auto-detect

  • Persistence: JSON out of the box; swap to SQL easily


    Gameplay Loop (Short)

    1. Find a Money Wash blip → interact with the NPC.

    2. View stats (level, caps, fees, purchase price).

    3. Wash within the allowed range; pay the fee; location gains XP and evolves.

    4. Buy profitable locations; withdraw owner cut (20%) when ready (resets revenue).

    5. Rotate locations as caps tighten—keep the money moving.


  • Requirements

    • One of: ESX, QB-Core, Qbox (qbx-core)

    • Targeting: ox_target or qb-target

    • ox_lib (for best UI; falls back to qb-input or on-screen keyboard if missing)


  • Compatibility

    • Frameworks: ESX / QB-Core / Qbox ✅

    • Targets: ox_target / qb-target ✅

    • Notifications/UI: ox_lib (preferred) ✅ · qb-input fallback ✅


  • Installation

    1. Drag the resource folder into your server’s resources/ as bigape_moneywash.

    2. Ensure ox_lib and your target resource start before this script.

    3. Add to your server config:

      ensure ox_lib ensure ox_target # or qb-target ensure bigape_moneywash 
    4. Configure locations, models, fees, and ranges in config.lua.


  • Config Goodies

    • Blips

      Config.Blips = { enabled = true, sprite = 500, color = 2, scale = 0.8, shortRange = true } -- 'grouped' = clean "Money Wash" + GTA selector 〈 i/n 〉, 'indexed' = "Money Wash <i/n>" Config.BlipsStyle = 'grouped' 
    • Economy

      Config.WashFee = 0.20 -- 20% fee to washer Config.MinEntryFloor = 2000 -- never below this Config.PurchaseMultiplier = 10000 -- purchase = minEntry × multiplier 
    • Progression & Caps (edit thresholds and per-level deltas)

    • Locations & NPC models — add/remove freely


  • Performance

    • Lightweight tick usage (peds are static and frozen)

    • Server state synced only on changes (purchase, wash, withdraw, level-up)


  • Security & Anti-Abuse

    • All validation server-side: min/max per-tx, caps, balance checks

    • Owner withdrawals gated by identifier match; revenue resets after withdrawal